Arduino as a wireless HTTP client

There are many aspects one must take into consideration when it comes to picking the right board for their project – from performance, memory, battery life, available slots for SD cards or bee modules all the way to the connectivity, namely network interface. Whether it is wired or wireless network interface, it plays crucial role in the way the board is deployed, controlled and it influences the memory and power consumption. In this post I will be discussing the way to setup your Arduino-compatible board as an HTTP client. I have been using my Seeedstudio Stalker v2.3 for all the tests I am describing in this post.
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